The DC Comics Guide to Digitally Drawing Comics SALE

The DC Comics Guide to Digitally Drawing Comics SALE
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Title : The DC Comics Guide to Digitally Drawing Comics
ASIN : 0823099237
Description : At last–the first guide to drawing comics digitally! Artists! Gain incredible superpowers…with the help of your computer! The DC Comics Guide to Digitally Drawing Comics shows how to give up pencil, pen, and paper and start drawing dynamic, exciting comics art entirely with computer tools. Author Freddie E Williams is one of DC Comics’ hottest artists and a leader in digital penciling and inking–and here, in clear, step-by-step directions, he guides readers through every part of the digital process, from turning on the computer to finishing a digital file of fully inked comic art, ready for print. Creating a template, sketching on the computer, penciling, and finally inking digitally are all covered in depth, along with bold, timesaving shortcuts created by Williams, tested by years of trial and error. Step into the digital age, streamline the drawing process, and leap over the limitations of mere physical drawing materials with The DC Guide to Digitally Drawing Comics.

The DC Comics Guide to Digitally Drawing Comics
List Price : $22.99
Price : $13.99
Saved Price : $9.00

Category: Cartooning
Brand: Watson-Guptill
Item Page Detail URL : link
Rating : 4.8
Rating : 51
Review : A Fantastic, and Important book for the future of Comics
I am reviewing this as a working comics creator who has read almost every comics how-to book under the sun…
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I’ve grown up reading how-to books for comics since the age old “How To Draw Comics the Marvel Way”– whichas a twelve year old, blew my mind. “Understanding Comics” by Scott McCloud brought the unique concepts behind comics to the forefront, and as I prepared to launch my professional career in comics, it helped give me a set of mental tools to focus on storytelling that I still use to this day. But Freddie E Williams II has written and illustrated The DC Comics Guide to Digitally Drawing Comics as a book that focuses on the draftsmanship and technical tools that will help define comics through the 21st century.

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